Each team must have at least one adult representative at this meeting. Missing the meeting will count as one forfeit against the team, which is subject to the two-forfeit rule.
Update: Click here for minutes from last years' meeting.
All players on a team must attend the same school. All exceptions must be approved by the Eligibility Committee. Applications are due by February 6. Please refer to the Eligibility Rules for details and for information on this process.
Only players in grades 9-12 may participate in this league. Exceptions are rare and must be approved by the Eligibility Committee. Applications are due by February 6. Please refer to the Eligibility Rules for details and for information on this process.
A team playing in the 7v7 league must have at least 10 waivered players on the roster by March 8 and must maintain this minimum throughout the season.
A Team playing in the 5v5 league must have at least 7 waivered players on the roster by March 8 and must maintain this minimum throughout the season.
A player may participate on only one team.
Field Size 7 vs 7: The field proper is 70 by 40 yards, with an additional 20 yards on each end for end zones.
Field Size 5 vs 5:
Fields will be abbreviated
70 yards long
25 yards wide
15-yard end zones
Supervision: Teams are required to have an adult coach present at all games. The head coach must be at least 19 years old. This coach need not have ultimate knowledge but must be actively involved. This means (s)he must participate in all game time communications, be fully present for all games, mentor any younger coaches, and step forward if something should go awry on the field or on the sidelines.
Field Rules: The most commonly broken rules are no dogs on athletic fields (grass or synthetic), and no food on synthetic fields. Please follow these and all posted field rules, or we could lose our field privileges.
Score Reporting: In order to be eligible for post-season play and for the league Spirit of the Game award, a team must report all of its game scores and Spirit scores promptly. Scores for the entire season must be reported no later than 11:59pm on the Sunday following the last Saturday of regular season play.
Point Total & Game Times:
Games are to 13 points.
Mirror halftime at 7 points, and take a short timeout (2 minutes or less).
The hard cap is applied at 80 minutes
Teams should finish the current point (if between points, finish the next point).
The team that is ahead at the end of that point is the winner.
If the game is tied at the end of that point, play one more point ("universe point").
Win by 2, unless a time cap or point cap is in place.
All Games are to 13, point capped at 15.
3 time outs per game, may all be used in a single half
Game slots are 80 mins to the hard cap
At 90 mins, each team gains one more possession. If at the conclusion of this the game is still tied the game ends in a tie.
If a team must cancel a game, notice must be given to the League Coordinator and opposing coach by Thursday before the game. Late notification is considered a forfeit (see next bullet).
A team may play with 5 players, but any fewer than 5 at 10 minutes after game time is considered a forfeit. After 2 forfeits, a team loses post-season play privileges.Scores for forfeited games should be reported as a 1-0 loss for the forfeiting team.
Spirit of the Game: Teams with a season Spirit average of less than 3 will not be allowed to participate in post-season play.
This is a player-officiated sport. Coaches, subs, and parents cannot stop game play or make calls from the sideline. Coaches may provide rules clarifications when a call is made and discussion ensues, but coaches may not provide an opinion. Coaches are responsible for teaching rules at practice.
This is a non-contact sport. Incidental contact occurs, but unlike soccer and basketball, blatant bumping and physicality are not acceptable. Please play safely and avoid contact whenever possible.
DiscNW Event Refund Policy
This document outlines DiscNW's refund policy for leagues and tournaments. Some larger DiscNW events (like Sunbreak, Spring Reign, Spring Jam) may have their own refund policy due to demand for those events. Please check with the Tournament Directors for clarification. The term "event" refers to any DiscNW sponsored league, tournament, or clinic.
If the participant plays any part of the event: no refund.
If the participant is a no-show on the day of the event: no refund--unless it's due to a mistake on DiscNW's part, in which case the participant receives a full refund.
If the participant backs out before the event's signups have closed: full refund minus an administrative fee (see below).
If the participant backs out after the event's signups have closed and we can fill their spot: full refund (or pro-rated if the event has already started) minus administrative fee*.
If the participant backs out after the event's signups have closed and we can't fill their spot, then it's at the discretion of the event coordinator and/or the DiscNW staff ("full" refund, partial or maybe none).
*An administrative fee will be assessed on some refunds to cover various costs in processing the initial signup and refund (e.g., PayPal charges, stamps and envelopes, staff time, etc.). This fee is usually 5-10% of the amount of the initial payment. In no case will DiscNW make money when processing refunds; we charge the administrative fee only so that we do not lose money on credit card fees, staff time, and other expenses when participants cancel.
Any questions regarding this policy should be directed to firstname.lastname@example.org.